From Jeskola Buzz Wiki
Jump to: navigation, search

Welcome to Jeskola Buzz

If you're reading this, chances are you've taken some sort of interest to towards Jeskola Buzz, the modular software music studio by Oskari Tammelin.

This is a good thing.

There is nothing else like Buzz on the planet. For the first time ever you have access to a powerful software-based music studio; for free.

It's Modular.

The true power of Buzz. Buzz is the first ever "easy to use" free modular software based digital audio workstation ( DAW ). What this means is that the entire system is based on objects, which may be routed in a modular fashion, giving you the freedom to be as creative as you want. For example, if you wish to run 3 Physical Modelling synths and a Drum Machine through 2 seperate Stereo Delays, into a Mixer, through a Compressor and Parameteric EQ, and finally out to your speakers - no problem. Lay down your synths, connect the wires and you're done.

It's Expandable.

Buzz introduces the concept of a Machine. A Machine is an object in Buzz which either creates or modifies sound. A Machine is the equivalent of a single piece of gear in a traditional music studio. It may be a synthesizer, a sampler, a dsp effect, a mixing board, or any other piece of gear that exists in a studio. Every piece has the same editable parameters and functions you would expect to find in the studio you know and love. Whats better is that all existing machines are free (over 200!).

Its in Real-Time.

Buzz moves with you. Every aspect of Buzz is built to be controlled in real-time. This means that as you tweak the resonance on a virtual analog synth, you hear it's classic sqeualching response immediately. The same goes for all DSP effects, samples, etc. It's Built for Speed. Unlike other audio packages which require a super-computer to power a single synth, Buzz has been programmed for speed. It is not at all uncommon to employ 10 completely seperate polyphonic synthesizers, 5 samplers, 2 drum machines, 3 mixers, and 10 DSP effects all simultaniously. Thats on a decent machine. A fast machine could easily triple that.

Its Portable.

A studio in a briefcase. Imagine having a studio with 200 pieces of gear. Now imagine fitting it on a laptop and taking it anywhere with you. It sounds like a dream to any Musician, but its completely possible with Buzz. An install size of 15 megs, with a memory requirement of 32 megs. Buzz fits easily onto most decent laptops.

Its Free.

Is there anything else to say? Thats right. $0.00 US! That translates to roughly 0 British Pounds, which translates to 0 Finnish Marks which translates to 0 Euros which translates to 0 Japanese Yen which translates to 0 German Marks which translates to 0 Swedish Kronda which translates to 0 Swiss Francs which translates to 0 Russian Rubels.

Its a Secret Weapon.

Its cooler than Rebirth. Don't be mistaken. Buzz is not a Soft-Synth. Buzz is not a Tracker. Buzz is not a Sequencer. Buzz is all of these things and more. It is the worlds first true soft-studio. Strike that, free soft-studio.


  • Step sequencer (pattern editing w/ realtime recording of parameter changes).
  • Basic elements are Generators (produce sound) and Effects (modifies audio signals, such as DSP).
  • Generator types: subtractive synthesis/sampling/physical modelling/FM/Additive is all currently possible under one interface (i.e. Buzz).
  • DSP effects include chorus, flange, reverb, EQ, tremolo, distortion, saturation, analog delays, vocoding, filters and practically anything else imaginable.
  • Each generator has limited polyphony (anywhere from 1 to 32 tracks may be used), yet multiple generators produce unlimited polyphony.
  • Effects may be mono -> mono or mono -> stereo and stereo -> stereo. Not all effects support stereo input, in that case left and right channels of a stereo input may be seperately linked to two mono effects.
  • Complete Modular soft-studio interface allows generators to be linked to any number of effects, while effects may be chained to other effects and so on.


  • Supports Color Themes (Includes many, more available on BuzzTrack.com)
  • Allows Saving Machine Presets (Patches) for any Generator
  • Allows users to organize machines (indexing) as well as hide and rename them.

Mixing Specifications

  • Internal operations are done with 32-bit precision floating point numbers (plugins will use 64/80 bit internal when needed).
  • Supports any sample rate your soundcard can handle. (44.1khz+, oversampling available on a per-synth basis)
  • Each signal chain may be panned and volume adjusted seperately to allow full mixing inside buzz.
  • Hard disk recorder option is available for recording songs or individual tracks to .wav (with 32bit float support) for external mastering, or other use you might have.

File Type Support

  • Standard Windows .WAV files may be read into the wavetable (supports stereo, mono, 8/16/32 bits, and any sampling rate through 196Khz). Be sure to select the suitable machines to handle the samples.
  • Loads XI (Fast Tracker Instrument) files, with multi-samples & loop points.
  • VST DSP Plugins may be read through Polac VST(i)
  • Sound Fonts through Jeskola XS-1.
  • Generators may also read their own file formats (such as drum kits) through their own editing interface.
  • Standard Buzz DLL's for effects and generators.

Plug-In Architecture

  • Visual C++ SDK
  • Machine Source Available
  • Supports Machine Skins, Graphic User Interfaces (screenshots), completely up to the developer
  • Community Support

Donations and Support